Auntie Edith

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Auntie Edith
! scope="col"| A witch living in the bayous of Galimond. Her cottage seems larger on the inside than the outside, and travels around on four webbed feet. Her home and premises also seems to be guarded by a group of frog-folk. She's a gruff-voiced old woman in hobnail boots and a pointy hat, given to wearing green greasepaint on her face, as that seems to go part-and-parcel with being a swamp witch.
 * Class
 * Druid (Circle of the Land: Swamp), Sorceress
 * Race
 * Halfling
 * Played By
 * NPC
 * }
 * Played By
 * NPC
 * }

The party is directed to Auntie Edith by a priestess of Mystara who was unable to remove the curse of lycanthropy from Denavir. Lucian led the party out to the swamp and conned his way past the frog-folk and into Auntie's cottage. Auntie Edith was able to determine the nature of the curse on Denavir and informed the party that the only thing that would break the curse was True Love's Kiss. She then hinted that a Mystaran priestess casting Remove Curse should have been effective, but things have changed in Galimond.

Auntie Edith becomes the players' go-to when it comes to seeking information on Galimond, Lady LeBlanc, and the strange forces at play within the city. Each time the players visit her, whether it is to seek aid, information, or simply a place to work out their next plan of action, Auntie Edith takes something from one of them; nothing large, or drastic, but enough to put the group on edge. In exchange for helping them with Denavir's lycanthropy, she takes a hair from Lucian's head (yanking it out herself without saying what she wanted, much to Lucian's chagrin). She has Nu drink from a mug of soup she was concocting in her cauldron, carefully stowing the unwashed mug in a drawer. She enlists Chops' help in dicing pumpkins. And when Aurelion was being transformed by the magical atmosphere of Galimond and had eaten a poisoned apple turnover, she fed him a concoction to induce vomiting, then yanked out one of his nose hairs in order to wipe up his tears.

These items--along with the ragged scrap of Denavir's clothing, left behind when he was a wolf--were used as part of the spell Edith cast which resurrected the late Saturne LeBlanc as a sort of god of Carnaval, empowered by what she described as the spirits of forgotten gods of the bayou. She appeared later, after the shattering of Oleandra's magic, and moved into the Palais, to help look after the recovering Oleandra, and to take advantage of the palatial luxury for a while.

Eglantine revealed that Edith offered to help "take care of the problem" of her pregnancy, but Eglantine ended up turning down the offer.